Okay. I've been analysing 2D SEG-Y files all day today - on the binary level. There may be a more in-depth analysis of it - but here's my shot.
SEG-Y Structure
We all know SEG-Y files are structured as
File Header
3200 byte EBCDIC/ASCII header
400 byte binary header
Trace Info
240 byte trace header
Sample Info
.....
wash, rinse, repeat with the trace header info - sample info
DWord/Word
After looking over the binary header & header info, I know we have the 2 byte integer type and the 4 byte integer types. There seems to be more to it than that if you want to be able to translate things to the normal/rational world.
Here's my first example:
If you look at things on the binary level of this file you'll see:
Now, You have the -1000 number represented as FC18. Remember it's a 16 bit WORD. After you bring it into the real world it'll become a -1000.
Hex DWORD: FFFFFC18 = -1000
Hex WORD: FC10 = -1000
Look at byte location 73-76 and you're going to expect to find -293373438. Okay, since it's a DWORD Int we're looking for:
Hex DWORD: EE837A02 = and suddenly you get -293373438. Whala!
If you worked for the SEG-Y subcommitee or commitee you probably already understand this. I just figured it out in my lowly-mentality-self.
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